Jennifer Grinnell, Michigan furniture delivery dispatcher turned
fashion designer in cyber space, never imagined that she could make a
living in a video game.
Grinnell’s shop, Mischief, is in Second Life, a virtual world whose users are responsible for creating all content. Grinnell’s digital clothing
and "skins" allow users to change the appearance of their avatars –
their online representations — beyond their wildest Barbie dress-up
dreams.
Within a month, Grinnell was making more in Second Life than in her real-world job as a dispatcher. And after three months she realized she could quit her day job altogether.
Kathleen Craig
