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	<title>Impact Lab &#187; Video Games</title>
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	<link>http://www.impactlab.com</link>
	<description>A laboratory of the future human experience</description>
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			<item>
		<title>Beer + Arcade Games = Arkeg</title>
		<link>http://www.impactlab.com/2009/08/18/beer-arcade-games-arkeg/</link>
		<comments>http://www.impactlab.com/2009/08/18/beer-arcade-games-arkeg/#comments</comments>
		<pubDate>Tue, 18 Aug 2009 13:34:50 +0000</pubDate>
		<dc:creator>asclepius</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[New Inventions]]></category>
		<category><![CDATA[New Viewpoints]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/?p=34220</guid>
		<description><![CDATA[

Â If only gambling were involved too&#8230;

The Arkeg combines two necessities of life: beer and arcade games. For a mere $4,000, you can have a chilled 5-gallon keg, a 24-inch screen, and a console loaded with 104 classic video games. It also comes with a slide-out keyboard and two USB ports. Wow! How could videogames get [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/08/18/beer-arcade-games-arkeg/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Play Half-Life With Real Guns</title>
		<link>http://www.impactlab.com/2009/08/11/play-half-life-with-real-guns/</link>
		<comments>http://www.impactlab.com/2009/08/11/play-half-life-with-real-guns/#comments</comments>
		<pubDate>Tue, 11 Aug 2009 23:51:32 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Great Videos]]></category>
		<category><![CDATA[New Viewpoints]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Weapons]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/?p=33800</guid>
		<description><![CDATA[
Playing Wii this way is crazy to say the least
Who needs a Wii when you can play Half-Life with real guns?
Waterloo Labs is a group of breathlessly enthusiastic engineering nerds in Austin. For their latest project, they rigged up a big screen with accelerometers that sense the position of any impact. They then projected Half-Life [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/08/11/play-half-life-with-real-guns/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guitar Hero: Van Halen</title>
		<link>http://www.impactlab.com/2009/08/08/guitar-hero-van-halen/</link>
		<comments>http://www.impactlab.com/2009/08/08/guitar-hero-van-halen/#comments</comments>
		<pubDate>Sun, 09 Aug 2009 01:23:49 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/?p=33603</guid>
		<description><![CDATA[
Do you honestly think you can push enough buttons to keep up with Eddie
The track list for Guitar Hero: Van Halen, due out December 22, has been announced, and as suspected, it will feature only tracks from the Diamond David Lee Roth era of the band, and feature new bassist Wolfgang Van Halen and not [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/08/08/guitar-hero-van-halen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Palin-Autographed 360 On Auction</title>
		<link>http://www.impactlab.com/2009/08/06/palin-autographed-360-on-auction/</link>
		<comments>http://www.impactlab.com/2009/08/06/palin-autographed-360-on-auction/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 22:52:56 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/?p=33478</guid>
		<description><![CDATA[
Making money this way..sheesh they must be desperate
An enterprising eBay user in the small Canadian town of Vimy, Alberta has a foolproof plan to get rich quick. Sell a videogame console autographed by Sarah Palin for $1.1 million.
Can you really put a price on history?
The seller, going by the handle Dmorrill123, claims that the Xbox [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/08/06/palin-autographed-360-on-auction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wink Glasses</title>
		<link>http://www.impactlab.com/2009/07/30/wink-glasses/</link>
		<comments>http://www.impactlab.com/2009/07/30/wink-glasses/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 02:04:14 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/?p=32932</guid>
		<description><![CDATA[
Seriously if you need this just put the controller down
The ultimate eye preservation apparatus has been created for gamers who thrive on three-day marathon sessions. The device, called Wink Glasses, was created by Japan&#8217;s Masunaga Optical Manufacturing to force computer users to blink to avoid eye strain.

Wink Glasses work using a sensor that detects how [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/07/30/wink-glasses/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony Considers PSP Phone</title>
		<link>http://www.impactlab.com/2009/06/28/sony-considers-psp-phone/</link>
		<comments>http://www.impactlab.com/2009/06/28/sony-considers-psp-phone/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 01:24:23 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[New Inventions]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[consol]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Phone]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/06/28/sony-considers-psp-phone/</guid>
		<description><![CDATA[
The iPhone needs to watch its back with the creation of this product. Â  If the PSP wasn&#8217;t cool enough adding phone capabilities would make it unbeatable
The newest version of Sony&#8217;s PlayStation Portable isn&#8217;t even on sale yet, but the company is already looking ahead to what&#8217;s next, according to Reuters.
The electronics giant is looking [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/06/28/sony-considers-psp-phone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Two Near Future Augmented Reality Technologies That Could Change The World</title>
		<link>http://www.impactlab.com/2009/06/28/two-near-future-augmented-reality-technologies-that-could-change-the-world/</link>
		<comments>http://www.impactlab.com/2009/06/28/two-near-future-augmented-reality-technologies-that-could-change-the-world/#comments</comments>
		<pubDate>Sun, 28 Jun 2009 18:13:57 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Great Videos]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[artooworks]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[futurist]]></category>
		<category><![CDATA[gamespace]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Glasses]]></category>
		<category><![CDATA[Holographic]]></category>
		<category><![CDATA[Layar]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[overlay]]></category>
		<category><![CDATA[scifi]]></category>
		<category><![CDATA[Technologies]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[vision]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/06/28/two-near-future-augmented-reality-technologies-that-could-change-the-world/</guid>
		<description><![CDATA[
From Diesel&#8217;s &#8220;Liquid Space&#8221; fashion show
Augmented reality is a technology futurists and scifi authors like Vernor Vinge have been talking about for decades. Now the tech has matured and is entering the market. Two videos of new products show you the near future. (Videos after the jump)

In a nutshell, what augmented reality does is provide [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/06/28/two-near-future-augmented-reality-technologies-that-could-change-the-world/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playing Nintendo Wii Can Help Relieve Symptoms of Parkinson&#8217;s Disease</title>
		<link>http://www.impactlab.com/2009/06/12/playing-nintendo-wii-can-help-relieve-symptoms-of-parkinsons-disease/</link>
		<comments>http://www.impactlab.com/2009/06/12/playing-nintendo-wii-can-help-relieve-symptoms-of-parkinsons-disease/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 21:05:51 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[coordination]]></category>
		<category><![CDATA[Depression]]></category>
		<category><![CDATA[Disease]]></category>
		<category><![CDATA[illness]]></category>
		<category><![CDATA[motor skills]]></category>
		<category><![CDATA[Movement]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[occupational therapy]]></category>
		<category><![CDATA[Parkinson's]]></category>
		<category><![CDATA[physical]]></category>
		<category><![CDATA[reflexes]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[symptoms]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[visual]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[Wii-hab]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/06/12/playing-nintendo-wii-can-help-relieve-symptoms-of-parkinsons-disease/</guid>
		<description><![CDATA[
Parkinson&#8217;s patient uses the Nintendo Wii with guidance from her occupational therapistÂ 
The games console, which simulates sport and other physical activities like dancing and guitar hero, could potentially improve symptoms of the degenerative illness, experts say.

As well as helping with coordination and reflexes &#8211; Parkinson&#8217;s impairs motor skills &#8211; medics think that the Wii has [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/06/12/playing-nintendo-wii-can-help-relieve-symptoms-of-parkinsons-disease/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>XBox 360 Project Natal Delivers Real Controller-Free Interaction</title>
		<link>http://www.impactlab.com/2009/06/02/xbox-360-project-natal-delivers-real-controller-free-interaction/</link>
		<comments>http://www.impactlab.com/2009/06/02/xbox-360-project-natal-delivers-real-controller-free-interaction/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 06:02:53 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Great Videos]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[controller-free]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/06/02/xbox-360-project-natal-delivers-real-controller-free-interaction/</guid>
		<description><![CDATA[
Project Natal
A planned camera controller for Xbox 360 promises 3-D motion recognition that will turn your entire body into a game controller. (Videos)

Code-named Project Natal, the camera controller will sit beneath your television set and be capable of translating every movement of your body into a game control, Microsoft said Monday as it unveiled the [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/06/02/xbox-360-project-natal-delivers-real-controller-free-interaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Will Video Games Come Alive In The Future?</title>
		<link>http://www.impactlab.com/2009/05/30/will-video-games-come-alive-in-the-future/</link>
		<comments>http://www.impactlab.com/2009/05/30/will-video-games-come-alive-in-the-future/#comments</comments>
		<pubDate>Sat, 30 May 2009 15:10:41 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[New Viewpoints]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Alive]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Chris Darken]]></category>
		<category><![CDATA[clones]]></category>
		<category><![CDATA[davinci institute]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[futurist]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[robot]]></category>
		<category><![CDATA[robotics]]></category>
		<category><![CDATA[Thomas Frey]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[Virtual]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/05/30/will-video-games-come-alive-in-the-future/</guid>
		<description><![CDATA[
Avatars with emotionsÂ 
Anyone who&#8217;s played through a game like Microsoft&#8217;s Fable II (who can forget your virtual dog?), BioWare&#8217;s Mass Effect (with its robust roster of non-playable characters) or seen Sony&#8217;s upcoming Heavy Rain (whose developer, Quantic Dream, promises a new type of relationship between player and character) may have wondered to themselves whether gaming, [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/05/30/will-video-games-come-alive-in-the-future/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Weapons of the Future (Videos)</title>
		<link>http://www.impactlab.com/2009/05/29/weapons-of-the-future-videos/</link>
		<comments>http://www.impactlab.com/2009/05/29/weapons-of-the-future-videos/#comments</comments>
		<pubDate>Fri, 29 May 2009 15:55:19 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Historical Perspectives]]></category>
		<category><![CDATA[New Viewpoints]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Weapons]]></category>
		<category><![CDATA[alien]]></category>
		<category><![CDATA[documentary]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[futurists]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[historians]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[military]]></category>
		<category><![CDATA[sci fi]]></category>
		<category><![CDATA[strategists]]></category>
		<category><![CDATA[think tank]]></category>
		<category><![CDATA[Thomas Frey]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/05/29/weapons-of-the-future-videos/</guid>
		<description><![CDATA[
The Last Stand sponsored by Gears of War 2 &#8211; Part 1: Attack
Here are two videos about weapons of the future.Â  These videos were produced by Microsoft to go along with the release of their Gears of War 2 video game.Â  In part 1 of this documentary, sponsored by Gears of War 2, we speak [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/05/29/weapons-of-the-future-videos/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Microsoft To Launch Hands-Free Games Using 3D Camera Technology</title>
		<link>http://www.impactlab.com/2009/05/25/microsoft-to-launch-hands-free-games-using-3d-camera-technology/</link>
		<comments>http://www.impactlab.com/2009/05/25/microsoft-to-launch-hands-free-games-using-3d-camera-technology/#comments</comments>
		<pubDate>Mon, 25 May 2009 14:05:11 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3DV systems]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[controls]]></category>
		<category><![CDATA[gestures]]></category>
		<category><![CDATA[Hands Free]]></category>
		<category><![CDATA[infrared]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[movements]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/05/25/microsoft-to-launch-hands-free-games-using-3d-camera-technology/</guid>
		<description><![CDATA[Â 
The Microsoft Xbox 360 uses 3-D camera technology
The ultimate computer game that banishes handheld controls and allows players&#8217; gestures to dictate the action on screen is to be launched by Microsoft.

The Microsoft Xbox 360 uses 3-D camera technology, and is aimed at challenging the dominance of the Nintendo Wii, reports The Times.
Allowing users to kick [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/05/25/microsoft-to-launch-hands-free-games-using-3d-camera-technology/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>How Future Computer Games Will Simulate Real Smells Of War</title>
		<link>http://www.impactlab.com/2009/05/17/how-future-computer-games-will-simulate-real-smells-of-war/</link>
		<comments>http://www.impactlab.com/2009/05/17/how-future-computer-games-will-simulate-real-smells-of-war/#comments</comments>
		<pubDate>Sun, 17 May 2009 18:05:37 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Army]]></category>
		<category><![CDATA[aromas]]></category>
		<category><![CDATA[Battle]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[chemical]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[Danger]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[napalm]]></category>
		<category><![CDATA[odors]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[recruit]]></category>
		<category><![CDATA[Smells]]></category>
		<category><![CDATA[soldier]]></category>
		<category><![CDATA[stench]]></category>
		<category><![CDATA[Synthetic]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[Trigger]]></category>
		<category><![CDATA[Trisenx]]></category>
		<category><![CDATA[troops]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videos]]></category>
		<category><![CDATA[war]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/05/17/how-future-computer-games-will-simulate-real-smells-of-war/</guid>
		<description><![CDATA[
Jars holding the aromas. Realistic smells could soon be added to video games.Â Â 
It is one of the most memorable lines in movie history. As the air around him is rent by explosions and the whiz of bullets, Colonel Kilgore stands nonchalantly with hands on hips, sniffs the acrid breeze and declares: â€˜I love the smell [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/05/17/how-future-computer-games-will-simulate-real-smells-of-war/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Video Games Can Improve Vision</title>
		<link>http://www.impactlab.com/2009/03/30/video-games-can-improve-vision/</link>
		<comments>http://www.impactlab.com/2009/03/30/video-games-can-improve-vision/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 20:01:21 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Brain]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[amblyopia]]></category>
		<category><![CDATA[attention]]></category>
		<category><![CDATA[cognitive]]></category>
		<category><![CDATA[contrast]]></category>
		<category><![CDATA[correction]]></category>
		<category><![CDATA[eye surgery]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Glasses]]></category>
		<category><![CDATA[Healthy]]></category>
		<category><![CDATA[human]]></category>
		<category><![CDATA[optics]]></category>
		<category><![CDATA[pathway]]></category>
		<category><![CDATA[real-world]]></category>
		<category><![CDATA[sciences]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[sensitivity]]></category>
		<category><![CDATA[Sims]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[Training]]></category>
		<category><![CDATA[transmission]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[vision]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/03/30/video-games-can-improve-vision/</guid>
		<description><![CDATA[
&#160;
Video games may be fun, but do you think playing too much is bad for you? Well, think again. A new study says that playing video games can actually improve your vision.

Researchers at the University of Rochester found that high action games can increase a person&#8217;s real-world vision. They discovered that gamers who constantly play [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/03/30/video-games-can-improve-vision/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Second Life Continues To Grow Despite Stories Of Its Demise</title>
		<link>http://www.impactlab.com/2009/03/14/second-life-continues-to-grow-despite-stories-of-its-demise/</link>
		<comments>http://www.impactlab.com/2009/03/14/second-life-continues-to-grow-despite-stories-of-its-demise/#comments</comments>
		<pubDate>Sat, 14 Mar 2009 23:12:56 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[active users]]></category>
		<category><![CDATA[Animated]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[Currency]]></category>
		<category><![CDATA[Cyber]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[ibm]]></category>
		<category><![CDATA[keystrokes]]></category>
		<category><![CDATA[Linden Lab]]></category>
		<category><![CDATA[meetings]]></category>
		<category><![CDATA[merchants]]></category>
		<category><![CDATA[money]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[realm]]></category>
		<category><![CDATA[science-fiction]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[storefront syndrome]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[website]]></category>
		<category><![CDATA[world-class]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/03/14/second-life-continues-to-grow-despite-stories-of-its-demise/</guid>
		<description><![CDATA[Â 
Â A Second Life avatar in WWF&#8217;s Conservation Island.
Linden Lab chief executive Mark Kingdon shakes his head when he sees news stories heralding the demise of former Internet darling Second Life.

Reporters that rushed into Second Life to cover cyber-events and portrayed the online fantasy realm as science fiction future come true have been pulling up stakes [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/03/14/second-life-continues-to-grow-despite-stories-of-its-demise/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>True Motion Golf And Tennis</title>
		<link>http://www.impactlab.com/2009/02/27/true-motion-golf-and-tennis/</link>
		<comments>http://www.impactlab.com/2009/02/27/true-motion-golf-and-tennis/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 13:14:18 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[golf]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[Tennis]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/02/27/true-motion-golf-and-tennis/</guid>
		<description><![CDATA[
Now you can see how bad your swing really is face to face or at least a computer image of yourself looking back at you
EA Sports boss Peter Moore has officially announced details on the publishers&#8217; first titles set to support Wii MotionPlus functionality, with Tiger Woods PGA Tour 10 and Grand Slam Tennis the [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/02/27/true-motion-golf-and-tennis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Full Body Game Boy</title>
		<link>http://www.impactlab.com/2009/02/14/full-body-game-boy/</link>
		<comments>http://www.impactlab.com/2009/02/14/full-body-game-boy/#comments</comments>
		<pubDate>Sun, 15 Feb 2009 04:55:54 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[costume]]></category>
		<category><![CDATA[game boy]]></category>
		<category><![CDATA[tetris]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/02/14/full-body-game-boy/</guid>
		<description><![CDATA[Â/p>
This guy took the idea of a Game Boy to a whole new level by transforming himself into one. In the video you can hear him describe a bit of how he did it &#8211; with a lot of cardboard and a laptop hidden inside to control the screen. Not the most advanced setup, and [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/02/14/full-body-game-boy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wii As A Weapon</title>
		<link>http://www.impactlab.com/2009/02/11/wii-as-a-weapon/</link>
		<comments>http://www.impactlab.com/2009/02/11/wii-as-a-weapon/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 03:19:37 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[crime]]></category>
		<category><![CDATA[criminal]]></category>
		<category><![CDATA[murder]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/02/11/wii-as-a-weapon/</guid>
		<description><![CDATA[
Taking the Wii to a whole new level
From Kotaku.com (via statesman.com) comes this unbelievably awesome story.  I can hardly contain myself:
Christina Alvarado told Austin police that she woke up her boyfriend, Daniel Alvarez, 21, Monday morning after discovering her cookies were gone, according to the affidavit.
Alvarez became upset that Alvarado woke him and began [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/02/11/wii-as-a-weapon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New York&#8217;s Comic Con</title>
		<link>http://www.impactlab.com/2009/02/08/new-yorks-comic-con/</link>
		<comments>http://www.impactlab.com/2009/02/08/new-yorks-comic-con/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 22:00:31 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Photo Perspectives]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Comic Con]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[fantasy]]></category>
		<category><![CDATA[new york]]></category>
		<category><![CDATA[sci fi]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/02/08/new-yorks-comic-con/</guid>
		<description><![CDATA[Â 
Find your inner dork and hey its completely ok
We attended Comic Con in New York on Saturday. The show was at the Javits center, the same place that hosts the New York Auto Show and Toy Fair. The show was sold out for the weekend, and at times it was too crowded for us to [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/02/08/new-yorks-comic-con/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Media Vehicle Virtual Reality Pod</title>
		<link>http://www.impactlab.com/2009/01/27/media-vehicle-virtual-reality-pod/</link>
		<comments>http://www.impactlab.com/2009/01/27/media-vehicle-virtual-reality-pod/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 16:33:43 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[future]]></category>
		<category><![CDATA[media vehicle]]></category>
		<category><![CDATA[operator]]></category>
		<category><![CDATA[pod]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[spherical]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/01/27/media-vehicle-virtual-reality-pod/</guid>
		<description><![CDATA[Â 
Â Media Vehicle Pod
Thanks to a new device called the Media Vehicle we now know what the future control-pods allowing us to manipulate our giant, super strong, battle robots will look like. Although the prototype unit can currently only accommodate an operator weighing up to 132 pounds, the first iteration of the Media Vehicle is impressive.

Once [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/01/27/media-vehicle-virtual-reality-pod/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Young Adults Use Of Video Games Linked To Poor Relationships With Friends, Family</title>
		<link>http://www.impactlab.com/2009/01/25/young-adults-use-of-video-games-linked-to-poor-relationships-with-friends-family/</link>
		<comments>http://www.impactlab.com/2009/01/25/young-adults-use-of-video-games-linked-to-poor-relationships-with-friends-family/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 16:56:58 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Big Problems]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[affection]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Drinking]]></category>
		<category><![CDATA[driug abuse]]></category>
		<category><![CDATA[family]]></category>
		<category><![CDATA[female]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[gender]]></category>
		<category><![CDATA[Male]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Parents]]></category>
		<category><![CDATA[Players]]></category>
		<category><![CDATA[relationships]]></category>
		<category><![CDATA[risky behavior]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[students]]></category>
		<category><![CDATA[support]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[trust]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[young aldult]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/01/25/young-adults-use-of-video-games-linked-to-poor-relationships-with-friends-family/</guid>
		<description><![CDATA[Â 
&#160;
A new study connects young adults&#8217; use of video games to poorer relationships with friends and family &#8211; and the student co-author expresses disappointment at his own findings.

Brigham Young University undergrad Alex Jensen and his faculty mentor, Laura Walker, publish their results Jan. 23 in the Journal of Youth and Adolescence.
The research is based on [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/01/25/young-adults-use-of-video-games-linked-to-poor-relationships-with-friends-family/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playing Tetris Helps Wipe Out Bad Memories</title>
		<link>http://www.impactlab.com/2009/01/07/playing-tetris-helps-wipe-out-bad-memories/</link>
		<comments>http://www.impactlab.com/2009/01/07/playing-tetris-helps-wipe-out-bad-memories/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 17:07:46 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Brain]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[analytical]]></category>
		<category><![CDATA[blocks]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[flashbacks]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[images]]></category>
		<category><![CDATA[injury]]></category>
		<category><![CDATA[interfere]]></category>
		<category><![CDATA[Memories]]></category>
		<category><![CDATA[post-traumatic stress disorder]]></category>
		<category><![CDATA[researchers]]></category>
		<category><![CDATA[sensory]]></category>
		<category><![CDATA[shock]]></category>
		<category><![CDATA[study]]></category>
		<category><![CDATA[symptoms]]></category>
		<category><![CDATA[tetris]]></category>
		<category><![CDATA[trauma]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/01/07/playing-tetris-helps-wipe-out-bad-memories/</guid>
		<description><![CDATA[Â 
Â Tetris
Have you suffered a major shock in the recent past? Play Tetris, for a new study has revealed that the popular computer game can wipe out the bad memories and reduce distressing flashbacks.

Researchers at Oxford University have found that playing Tetris, which involves moving coloured building blocks around, after a major shock can help in [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/01/07/playing-tetris-helps-wipe-out-bad-memories/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ski Home Simulator</title>
		<link>http://www.impactlab.com/2009/01/03/ski-home-simulator/</link>
		<comments>http://www.impactlab.com/2009/01/03/ski-home-simulator/#comments</comments>
		<pubDate>Sat, 03 Jan 2009 19:01:04 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Alpine Ski]]></category>
		<category><![CDATA[amateur]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[microchip]]></category>
		<category><![CDATA[Movement]]></category>
		<category><![CDATA[professional]]></category>
		<category><![CDATA[racetracks]]></category>
		<category><![CDATA[resorts]]></category>
		<category><![CDATA[rotates]]></category>
		<category><![CDATA[simulator]]></category>
		<category><![CDATA[Ski]]></category>
		<category><![CDATA[skiing]]></category>
		<category><![CDATA[slopes]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[vibrates]]></category>
		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2009/01/03/ski-home-simulator/</guid>
		<description><![CDATA[
Â A skiing simulator is personally what I was looking forward to this winter season. And, the Ski Home Simulator from Proidee is ideal for every ski lover, from amateur to professional.
The ski simulator features 32 racetracks and slopes in the most famous ski resorts in the world. Professionals master slopes in career mode, beginners start [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2009/01/03/ski-home-simulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nintendo To Introduce Food Delivery Channel In Japan</title>
		<link>http://www.impactlab.com/2008/12/29/nintendo-to-introduce-food-delivery-channel-in-japan/</link>
		<comments>http://www.impactlab.com/2008/12/29/nintendo-to-introduce-food-delivery-channel-in-japan/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 17:27:49 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Food]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Delivery]]></category>
		<category><![CDATA[Demae-can.com]]></category>
		<category><![CDATA[dinner]]></category>
		<category><![CDATA[Food Delivery Channel]]></category>
		<category><![CDATA[hamburgers]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[meal]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[order]]></category>
		<category><![CDATA[Pizza Hut]]></category>
		<category><![CDATA[Spring]]></category>
		<category><![CDATA[Sushi]]></category>
		<category><![CDATA[TiVi]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wii fit]]></category>
		<category><![CDATA[workout]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/29/nintendo-to-introduce-food-delivery-channel-in-japan/</guid>
		<description><![CDATA[Â 
I&#8217;m sure you have all gotten nice and slim using the Wii Fit, which is good, because much like a Thanksgiving turkey in September, Nintendo now has a plan to fatten you up. Probably so you&#8217;ll be more inclined to buy Wii Fit 2 and work it all off again. Beginning this spring, Nintendo will [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/29/nintendo-to-introduce-food-delivery-channel-in-japan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Men Are Hooked On Video Games</title>
		<link>http://www.impactlab.com/2008/12/27/why-men-are-hooked-on-video-games/</link>
		<comments>http://www.impactlab.com/2008/12/27/why-men-are-hooked-on-video-games/#comments</comments>
		<pubDate>Sat, 27 Dec 2008 17:20:19 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Brain]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[activation]]></category>
		<category><![CDATA[addiction]]></category>
		<category><![CDATA[aggression]]></category>
		<category><![CDATA[Computer]]></category>
		<category><![CDATA[conquer]]></category>
		<category><![CDATA[females]]></category>
		<category><![CDATA[Male]]></category>
		<category><![CDATA[Men]]></category>
		<category><![CDATA[MRI]]></category>
		<category><![CDATA[neurological]]></category>
		<category><![CDATA[passion]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[reward]]></category>
		<category><![CDATA[scans]]></category>
		<category><![CDATA[Scientists]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[territorial]]></category>
		<category><![CDATA[territory]]></category>
		<category><![CDATA[win]]></category>
		<category><![CDATA[Women]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/27/why-men-are-hooked-on-video-games/</guid>
		<description><![CDATA[Â 
Scientists have found answer to the question that intrigued women for years: Why men are &#8216;hooked&#8217; on video games? According to the researchers, the &#8216;passion&#8217; stems from a deep-rooted urge to conquer.
Through the magic of brain-scanning, scientists at the Stanford University have determined that playing on computer activates parts of the male brain which are [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/27/why-men-are-hooked-on-video-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Electronic Gaming Toothbrush</title>
		<link>http://www.impactlab.com/2008/12/26/electronic-gaming-toothbrush/</link>
		<comments>http://www.impactlab.com/2008/12/26/electronic-gaming-toothbrush/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 20:13:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Breakthrough Thinking]]></category>
		<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Crazy Invention]]></category>
		<category><![CDATA[Tooth Brush]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/26/electronic-gaming-toothbrush/</guid>
		<description><![CDATA[
Just when I thought riding a bike to power your television was crazy&#8230;
Patent# US 6850167 which refers to a Brushing Behavior Reinforcement Toothbrush and Enclosed Electronic Game Switch with Grid rewards you if you brush your teeth correctly by allowing you to play a game on a toothbrush-sized LCD screen. The issue remains that we [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Shooting Watch That Helps Build Finger Power</title>
		<link>http://www.impactlab.com/2008/12/23/shooting-watch-that-helps-build-finger-power/</link>
		<comments>http://www.impactlab.com/2008/12/23/shooting-watch-that-helps-build-finger-power/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 19:39:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[New Inventions]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[finger]]></category>
		<category><![CDATA[shooting]]></category>
		<category><![CDATA[strength]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[Watch]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/23/shooting-watch-that-helps-build-finger-power/</guid>
		<description><![CDATA[
When An Invention Comes Along Like This One Don&#8217;t You Think Its Time To Put The Joystick Down
In light of recent economic woes not everyone has $300-$400 bucks to shell out for the latest gaming console, but that doesn&#8217;t mean you catch shell out some pennies to hone your skills on your existing system. For [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/23/shooting-watch-that-helps-build-finger-power/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GAMEROX Gaming Chair For Kids</title>
		<link>http://www.impactlab.com/2008/12/15/gamerox-gaming-chair-for-kids/</link>
		<comments>http://www.impactlab.com/2008/12/15/gamerox-gaming-chair-for-kids/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 16:38:24 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Great New Product]]></category>
		<category><![CDATA[Health & Fitness]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[chair]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[circulation]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[ergonomic]]></category>
		<category><![CDATA[Gamerox]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[Movement]]></category>
		<category><![CDATA[muscle]]></category>
		<category><![CDATA[Obesity]]></category>
		<category><![CDATA[onscreen]]></category>
		<category><![CDATA[pitch]]></category>
		<category><![CDATA[pivot]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[rotation]]></category>
		<category><![CDATA[seat]]></category>
		<category><![CDATA[skeletal]]></category>
		<category><![CDATA[stability]]></category>
		<category><![CDATA[support]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/15/gamerox-gaming-chair-for-kids/</guid>
		<description><![CDATA[Â 
Kids who spend long hours playing games on different electronic consoles could be at risk of obesity, poor posture and chronic back problems.
Enter the GAMEROX chair, an ergonomic seat designed specifically for video gaming. The gaming chair takes advantage of children&#8217;s tendency to move with the onscreen action and promotes body movement during gaming, thereby [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/15/gamerox-gaming-chair-for-kids/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Invent-a-Game:  Kids Design Online Game For Cash Prize</title>
		<link>http://www.impactlab.com/2008/12/11/invent-a-game-kids-design-online-game-for-cash-prize/</link>
		<comments>http://www.impactlab.com/2008/12/11/invent-a-game-kids-design-online-game-for-cash-prize/#comments</comments>
		<pubDate>Thu, 11 Dec 2008 16:42:12 +0000</pubDate>
		<dc:creator>Zeus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[New Inventions]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[attachment]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[cash]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[designers]]></category>
		<category><![CDATA[EA Games]]></category>
		<category><![CDATA[file]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gift card]]></category>
		<category><![CDATA[idea]]></category>
		<category><![CDATA[Invent-a-game. ELF Bowling]]></category>
		<category><![CDATA[judges]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[picture]]></category>
		<category><![CDATA[savings bond]]></category>
		<category><![CDATA[United Inventors Association]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[winner]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/11/invent-a-game-kids-design-online-game-for-cash-prize/</guid>
		<description><![CDATA[Â 
Â Invent-a-Game
Kids ages 5 to 19 can stop playing Elf Bowling and start working on their own online game. A new contest gives kids the chance to submit their idea for the online game of the century to a major game developer-and possibly earn huge cash.

Best Buy and EA Games have teamed with the United Inventors [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/11/invent-a-game-kids-design-online-game-for-cash-prize/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Super Mario Bedroom</title>
		<link>http://www.impactlab.com/2008/12/09/super-mario-bedroom/</link>
		<comments>http://www.impactlab.com/2008/12/09/super-mario-bedroom/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 00:42:09 +0000</pubDate>
		<dc:creator>diana</dc:creator>
				<category><![CDATA[Crazy Stuff]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Science & Technology News]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bedroom]]></category>
		<category><![CDATA[decoration]]></category>
		<category><![CDATA[Mario Brothers]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Room]]></category>

		<guid isPermaLink="false">http://www.impactlab.com/2008/12/09/super-mario-bedroom/</guid>
		<description><![CDATA[
Â It Would Be Nice If Coins Pop Out Of The Secret Box And Not Fire Balls Even Though It Would Make Your Bedroom Very Interesting
&#160;
Artist Antoinette J. Citizen has put together a room making me wish I could be a kid all over again.
Called &#8220;Landscape,&#8221; it&#8217;s a pretty faithful recreation of what a level from [...]]]></description>
		<wfw:commentRss>http://www.impactlab.com/2008/12/09/super-mario-bedroom/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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