New video game features create a placebo effect

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Whether it’s the new iPhone, a Blu-ray movie with deleted scenes or a simple firmware update people are obsessed with the new and improved, and according to researchers at the University of York, there’s a good reason: New features can create a placebo effect for an experience feeling more fun and immersive.

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$91.5 billion will be spent globally on video games this year

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A huge amount of money will be spent on video games in 2015.  According to an upcoming report from research firm Newzoo, the global gaming market will reach $91.5 billion this year.

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Virtual reality changing how we play games in 2015

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It’s no surprise that virtual reality is gaining momentum like never before, with the rate at which the younger generation takes refuge in the excitements of a virtual sphere.  The reality surrounding us is becoming more and more mundane and less adventurous as technology improves and innovates. Continue reading… “Virtual reality changing how we play games in 2015”

Four Rules for Game Testing Our Way to a Better Future

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Futurist Thomas Frey: At a recent video game tournament in Denver called ClutchCon, I was moderating a panel discussion on the future of video games, and we got into the topic of leveraging the time and energy spent playing video games into a “wisdom of crowds” approach for solving the world’s problems.

 

 

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Call of Duty, Madden, and Destiny among the 10 best-selling video games of 2014

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Scene from Destiny, number 3 on the sales chart for 2014

As the first full year the Playstation 4 and Xbox One were available, 2014’s retail sales charts were topped by games for those systems.

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Five Landmark Innovations in Gaming for 2015

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There’s no such thing as a quiet year for gaming, and 2014 has certainly been a noisy one. It’s been a year very much focused on the PS4 and Xbox One finding their feet, but the two titans haven’t totally hogged the limelight. We’ve seen virtual reality continue to burgeon, we’ve witnessed free-to-play open up some interesting discussions about in-app payments, and we played Rambo: The Video Game. The less said about that last one, the better.

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By delving into the futuring techniques of Futurist Thomas Frey, you’ll embark on an enlightening journey.

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