$91.5 billion will be spent globally on video games this year

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A huge amount of money will be spent on video games in 2015.  According to an upcoming report from research firm Newzoo, the global gaming market will reach $91.5 billion this year.

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How VR will revolutionize entertainment

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Why VR tech serves as an ideal alternative to TV and how monetization opportunities abound

The growth of virtual reality is guaranteed to have a transformational influence on the live entertainment industry. Offering a distinctive experience far beyond attending a concert, show or sports game, virtual reality technology provides a standout option to live entertainment enthusiasts everywhere. Below are three examples of how virtual reality will alter how we view, enjoy and engage in live entertainment.

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How Virtual Reality can Help with Curing Alzheimers Disease

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90 year old grandmother tries Oculus Rift 

Nearly 50 million people worldwide suffer from dementia. It is a devastating disease that leaves individuals as shells of their former selves. For the millions of family members of those affected by the disease, one of the hardest things in dealing with the disease is empathizing with the victims. What the patients are going through simply is not within our own personal realms of experience, and it makes it hard to relate and help them cope with their disorder. With Alzheimer’s Disease International projecting the number of sufferers to nearly double within the next 15 years, it is clear there is a need to help caregivers and families empathize better with these victims. That is exactly what Opaque Multimedia is hoping to accomplish with the Virtual Dementia Experience.

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Nielsen Report: Streaming Increases while TV Ratings Falter

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The latest report from Nielsen shows the growing change in how consumers are watching their favorite shows. Last quarter, the number of people watching traditional television dipped by 4-percent, but those watching shows through online streaming services skyrocketed by 60-percent. This is in comparison to the same quarter (Q3) last year, and it is anticipated the increase in streaming video adoption will impact traditional TV. This news comes shortly after Netflix’s CEO Reed Hastings predicted that traditional TV will be effectively dead by 2030.

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Five Landmark Innovations in Gaming for 2015

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There’s no such thing as a quiet year for gaming, and 2014 has certainly been a noisy one. It’s been a year very much focused on the PS4 and Xbox One finding their feet, but the two titans haven’t totally hogged the limelight. We’ve seen virtual reality continue to burgeon, we’ve witnessed free-to-play open up some interesting discussions about in-app payments, and we played Rambo: The Video Game. The less said about that last one, the better.

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Discover the Hidden Patterns of Tomorrow with Futurist Thomas Frey
Unlock Your Potential, Ignite Your Success.

By delving into the futuring techniques of Futurist Thomas Frey, you’ll embark on an enlightening journey.

Learn More about this exciting program.