Gamification: The key to making cyber learning addictive

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How many times have you endured a dry-as-dust PowerPoint presentation or clicked through a tired e-learning course only to realize, despite hours of ‘teaching,’ you remember virtually nothing? It’s easy to blame yourself when this happens; you may feel guilty or even harbor doubts about your ability to retain knowledge. Don’t. There’s a good chance that the material simply wasn’t practical, engaging or relevant enough – flaws magnified when you are spoken at, instead of with, in a stale classroom environment.

I am not suggesting school-style learning should be outlawed, as it certainly has its merits. But some subjects, particularly those with a large technical element, demand a more innovative approach. Without doubt, cybersecurity falls into this category – something I first observed while delivering GCHQ’s Cyber Summer School. It was evident that people enjoyed completing practical exercises requiring analytical thinking and problem solving. It was also clear that when people had fun, they learned more.

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