Virtual reality is on the cusp of a transformative moment, and FuninVR is leading the charge with two innovative machines that promise to bring immersive experiences closer to mainstream consumers. With over 6,000 installations worldwide, the company is poised to dramatically expand the accessibility of high-quality virtual reality experiences.

At the heart of FuninVR’s 2025 catalogue are two standout products: the single-seat VR DropTower and the twin-seat VR Skyship. These machines represent a quantum leap in virtual reality technology, combining cutting-edge motion simulation with unprecedented affordability and compact design.

Currently priced at $7,000 for the single-seat DropTower and $9,000 for the twin-seat Skyship, these machines are primarily targeting the arcade market. However, they hint at a future where sophisticated VR experiences could become a staple of home entertainment. The DropTower’s impressive 360-degree rotation and 27-degree pitch make it particularly compelling, offering an unparalleled simulation experience that could revolutionize flight and adventure simulations.

The context of the virtual reality market is increasingly promising. VR headsets currently sell at an average price of $425, with approximately 10 million units expected to be sold in 2024. The past five years have seen 50 million headsets sold, with a notable spike during the COVID-19 pandemic, indicating growing consumer interest in immersive technologies.

FuninVR’s approach is strategic. By designing machines that maximize revenue per square foot in arcades, the company has created platforms that are not only technologically advanced but also commercially viable. The machines are built to withstand the demanding arcade environment, suggesting they could eventually transition into durable home entertainment systems.

The company’s track record is impressive. With over 6,000 locations globally, primarily in VR theme parks and museums, FuninVR has already provided more than 100 million people with virtual reality experiences. Their focus on “high repurchase rates” indicates that users are consistently delighted by the experiences offered.

The pricing strategy is particularly noteworthy. The current December prices will increase in 2025, with the DropTower rising to $9,000 and the Skyship to $9,990. This pricing positions these machines at the intersection of professional-grade equipment and consumer accessibility.

Drawing parallels with the evolution of consumer electronics, FuninVR seems to be following a familiar path. Just as big screens and other technologies began as luxury items before becoming mainstream, these VR simulators could be the beginning of a new era of immersive entertainment.

The home theater industry, which generated over $10 billion last year, provides a tantalizing backdrop for this technological advancement. The potential for these VR platforms to create an entirely new consumer sub-category is significant.

As virtual reality continues to evolve, FuninVR’s innovations represent more than just new machines. They symbolize a potential democratization of immersive experiences, bringing sophisticated, motion-simulated virtual reality closer to the average consumer than ever before.

The future of entertainment is not just digital—it’s virtual, interactive, and increasingly within reach. FuninVR is showing us exactly what that future might look like.

By Impact Lab