Five Landmark Innovations in Gaming for 2015

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There’s no such thing as a quiet year for gaming, and 2014 has certainly been a noisy one. It’s been a year very much focused on the PS4 and Xbox One finding their feet, but the two titans haven’t totally hogged the limelight. We’ve seen virtual reality continue to burgeon, we’ve witnessed free-to-play open up some interesting discussions about in-app payments, and we played Rambo: The Video Game. The less said about that last one, the better.

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Video Games Are Going 3D in Wake of Box Office Success of 3D Movies

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Video game publishers following Hollywood’s lead.

With 3D movies boosting both audience experiences and box office coffers, videogame publishers are following Hollywood’s lead and developing 3D games to immerse players more into virtual worlds.

 

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Project Natal – Meeting Milo

[youtube]http://www.youtube.com/watch?v=yDvHlwNvXaM[/youtube]

Meeting Milo

Serious groundbreaking technology here. I have always said that motion controls for gaming, no matter what tech you used to derive your motion control, was a complete dead end for gaming, unless someone developed a revolutionary method to make it essential for gaming.

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How Future Computer Games Will Simulate Real Smells Of War

How Future Computer Games Will Simulate Real Smells Of War

Jars holding the aromas. Realistic smells could soon be added to video games.  

It is one of the most memorable lines in movie history. As the air around him is rent by explosions and the whiz of bullets, Colonel Kilgore stands nonchalantly with hands on hips, sniffs the acrid breeze and declares: ‘I love the smell of napalm in the morning.’
 

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