Holographic display prototype used in the experiments
Not only can this technique run on a smartphone but it also needs less than 1 megabyte of memory.
Virtual reality has been around for decades, and every year, headlines all over the internet announce it to be the next big thing. However, those predictions are yet to become a reality, and VR technologies are far from being widespread. While there are many reasons for that, VR making users feel sick is definitely one of the culprits.
Better 3D visualization could help with that, and now, MIT researchers have developed a new way to produce holograms thanks to a deep learning-based method that works so efficiently that cuts down the computational power need in an instant, according to a press release by the university.
A hologram is an image that resembles a 2D window looking onto a 3D scene, and this 60-year-old technology remade for the digital world can deliver an outstanding image of the 3D world around us.
“People previously thought that with existing consumer-grade hardware, it was impossible to do real-time 3D holography computations,” explains Liang Shi, the study’s lead author and a Ph.D. student in MIT’s Department of Electrical Engineering and Computer Science. “It’s often been said that commercially available holographic displays will be around in 10 years, yet this statement has been around for decades.”

