Manus Machina is building gaming gloves for virtual reality headsets

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Companies are hoping to power in a new wave of virtual reality for consumers — whether it’s the Facebook-owned Oculus Rift, Sony’s Project Morpheus, Microsoft’s Hololens or HTC-Valve’s Vive, to name a few VR devices in the works (some others: FOVE, Razer… the list goes on).

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Awesome new virtual reality theme park

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Oculus Rift virtual-reality headsets may be ready to ship to the general public in early 2016, and could be the beginning of VR technology taking off.  Adding to that, a Utah man is building a series of seven 60×60-foot rooms in which players will wear VR headsets and wander around immersive worlds, wielding powers that would even impress Neo from “The Matrix” films.   Continue reading… “Awesome new virtual reality theme park”

Feelreal VR Mask adds Smell-O-Vision to virtual reality

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Feelreal VR Mask

The Feelreal VR Mask is going to make the world of virtual reality a little more real and smelly.  The mask attaches to the bottom of headsets like the Oculus Rift and adds other sensory experiences, like hot and cold air, water mist, and smells. Feelreal is also making a helmet, called Nirvana, which can fit the VR Mask and a smartphone. Both projects seek funding together on Feelreal’s Kickstarter, which is looking for $50,000.

 

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$91.5 billion will be spent globally on video games this year

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A huge amount of money will be spent on video games in 2015.  According to an upcoming report from research firm Newzoo, the global gaming market will reach $91.5 billion this year.

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Virtual reality changing how we play games in 2015

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It’s no surprise that virtual reality is gaining momentum like never before, with the rate at which the younger generation takes refuge in the excitements of a virtual sphere.  The reality surrounding us is becoming more and more mundane and less adventurous as technology improves and innovates. Continue reading… “Virtual reality changing how we play games in 2015”

Call of Duty, Madden, and Destiny among the 10 best-selling video games of 2014

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Scene from Destiny, number 3 on the sales chart for 2014

As the first full year the Playstation 4 and Xbox One were available, 2014’s retail sales charts were topped by games for those systems.

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How VR will revolutionize entertainment

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Why VR tech serves as an ideal alternative to TV and how monetization opportunities abound

The growth of virtual reality is guaranteed to have a transformational influence on the live entertainment industry. Offering a distinctive experience far beyond attending a concert, show or sports game, virtual reality technology provides a standout option to live entertainment enthusiasts everywhere. Below are three examples of how virtual reality will alter how we view, enjoy and engage in live entertainment.

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